try it yourself
about the game
I have been hooked on the idle genre for years, ever since I stumbled onto a game called House Idle PRO in 2010.
The first version of Idle Elite was a 2012 project I made while learning ActionScript 2. It was so rough, but I still look back on it fondly (pictured below).
The new version of Idle Elite is my first try creating a mobile game: I took the bones of the original Idle Elite and made what came to mind while formatting it for a vertical screen. It's been a rewarding obsession for the past month. :)
If you have ANYTHING to tell me about Idle Elite, MESSAGE me! I'd appreciate it so much! You can leave me a message here (in the chat room on the right).
how to support me
The best way to support Idle Elite is by leaving a good review on the Google Play Store or on itch.
If you have ideas for my game, let me know because I'd love to make the game awesome. Thanks so much for considering!
join the community
talk idle games, feedback, and future updates
If you want to follow Idle Elite more closely, share ideas, or just hang out with people who understand why numbers going up feels good, come join the Discord.
join the DiscordWeSkillNow invited you to join
WeChillNowIdle Elite updates
Version 0.5.0
released July 31st, 2026- added visual fighting modules all the way through level 95
- added rest modules
- added buildable modules
- added berries
- reworked medal bonus system by grouping all tasks into clear tiers
- reworked UI
Version 0.4.6
coming June 26th, 2026- added a level one fighting activity with an animated action
- added a new fighting activity prototype, level 5 to unlock
- added a mecca chameleon-inspired thieving activity, level 4 to unlock
- added a bonfire module to burn scrap wood in woodcutting
- added dark mode
- refreshed art across most activities, especially fishing
- added Google account authentication
- bug fixes
Version 0.4.5
released June 23rd, 2026- added the ability to queue tasks
- removed logs
- added scrapwood, softwood, and hardwood
- added honey to increase stamina regen speed
- rebalanced some activities
- bug fixes
Version 0.4.4
released June 21st, 2026- major UI refinement and a fresh coat of paint across almost every screen
- new skill icons
- pin modules, collapse modules, and build your own pinned page of activities
- sort modules within pages based on module type
- smoother transitions when swiping from page to page
- several activities rebalanced or moved to better spots in progression
- performance, battery-life, crash, and bug-fix improvements
Version 0.4.0
June 15, 2026- added combo activities, like a shark fight that grants both fighting and fishing XP
- added random event activities
- updated UI
- added info tips
- plenty of other content changes
Version 0.3.1
June 12, 2026- polished UI
- increased stability
- bug fixes
show more
Version 0.3.0
June 10, 2026- Idle Elite grand release
Version 0.2.12
June 8, 2026- bug fixes
Version 0.2.2
June 6, 2026- updated UI
- improved stability
- locked content behind achievements
Version 0.2.0
June 4, 2026- added click boosters, where good timing increases training speed
- added player hub
- build a barn, fish pond, garden, and mission board
- set up your hub the way you want
- added trophy heist modules in the thieving skill
- display your trophies in your player hub
- bug fixes and crash fixes
- buffed fishing net
- medals now buff neighboring modules
- adjusted modules to show buffs better
Version 0.1.12
June 3, 2026- bug fixes
- UI fixes
- crash fixes
Version 0.1.11
June 2, 2026- added leaderboards
- added global chat
- reworked fishing so it costs no stamina and produces fish
- eat fish to restore stamina on other skill pages
- choose fishing tools, upgrade your rod, build a boat, and fish all the way to level 95
Version 0.1.10
May 30, 2026- improved new player experience
- improved tutorial
- polished UI everywhere
- added mega crit
- added crit achievements
- added leaderboard button coming soon
- fixed crashes
- offline progression is now opt-in in settings
Version 0.1.9
May 28, 2026- patched major woodcutting crash
- improved new player experience
- medals reduce stamina cost and increase rate success
- locked modules now have to be manually tapped to unlock them with the required level
- polished UI
Version 0.1.8
May 26, 2026- polished UI
- added logs as a new currency and module type
- added info popups for XP, stamina, time, and rate bubbles
- added crits
- added a short tutorial
- added music
- added offline progression