try it yourself
about the game
I've been hooked on idle games for years, ever since I stumbled onto House Idle PRO in 2010.
The first Idle Elite was a 2012 project I made while learning ActionScript 2. It was rough, but I still look back on it fondly (pictured below).
In 2026 I rebuilt it from scratch as my first mobile game. I kept the bones of the original, especially the skill-specific stamina system, and reimagined everything else for a vertical screen. Since launching in June it's had a steady stream of updates: five skills trained up to level 95, a player hub you build yourself, arena fights, missions, medals, cloud saves, and leaderboards. It's been a rewarding obsession.
If you have ANYTHING to tell me about Idle Elite, message me! Leave a note in the chat room on the right, or come hang out in the Discord.
how to support me
The best way to support Idle Elite is by leaving a good review on the Google Play Store or on itch.
If you have ideas for my game, let me know because I'd love to make the game awesome. Thanks so much for considering!
join the community
talk idle games, feedback, and future updates
If you want to follow Idle Elite more closely, share ideas, or just hang out with people who understand why numbers going up feels good, come join the Discord.
join the DiscordWeSkillNow invited you to join
WeChillNowIdle Elite updates
Version 0.6.1
released October 9th, 2026- added Wisdom, a new currency
- improved UI
- updated the player hub
- fixed chat connection and message-sending issues
- fixed missing high scores and score display issues for returning players
Version 0.6.0
released September 28th, 2026- improved performance for smoother gameplay on all phones
- added cloud saves and stronger save protection
- new leaderboard system; scores re-post automatically when you open the game
- arena fights now count toward missions and earn medals
- smoother page swipes, new XP and stamina icons, and dark mode fixes
- balance adjustments for space fishing, Cave Trolls, and Giants
- bug fixes
Version 0.5.0
released July 31st, 2026- added visual fighting modules all the way through level 95
- added rest modules
- added buildable modules
- added berries
- reworked medal bonus system by grouping all tasks into clear tiers
- reworked UI
Version 0.4.6
released June 26th, 2026- added a level one fighting activity with an animated action
- added a new fighting activity prototype, level 5 to unlock
- added a mecca chameleon-inspired thieving activity, level 4 to unlock
- added a bonfire module to burn scrap wood in woodcutting
- added dark mode
- refreshed art across most activities, especially fishing
- added Google account authentication
- buffed XP rates for later activities
- bug fixes
Version 0.4.5
released June 23rd, 2026- added the ability to queue tasks
- removed logs
- added scrapwood, softwood, and hardwood
- added honey to increase stamina regen speed
- rebalanced some activities
- bug fixes
Version 0.4.4
released June 21st, 2026- major UI refinement and a fresh coat of paint across almost every screen
- new skill icons
- pin modules, collapse modules, and build your own pinned page of activities
- sort modules within pages based on module type
- smoother transitions when swiping from page to page
- several activities rebalanced or moved to better spots in progression
- performance, battery-life, crash, and bug-fix improvements
Version 0.4.0
June 15, 2026- added combo activities, like a shark fight that grants both fighting and fishing XP
- added random event activities
- updated UI
- added info tips
- plenty of other content changes
Version 0.3.1
June 12, 2026- polished UI
- increased stability
- bug fixes
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Version 0.3.0
June 10, 2026- Idle Elite grand release
Version 0.2.12
June 8, 2026- bug fixes
Version 0.2.2
June 6, 2026- updated UI
- improved stability
- locked content behind achievements
Version 0.2.0
June 4, 2026- added click boosters, where good timing increases training speed
- added player hub
- build a barn, fish pond, garden, and mission board
- set up your hub the way you want
- added trophy heist modules in the thieving skill
- display your trophies in your player hub
- bug fixes and crash fixes
- buffed fishing net
- medals now buff neighboring modules
- adjusted modules to show buffs better
Version 0.1.12
June 3, 2026- bug fixes
- UI fixes
- crash fixes
Version 0.1.11
June 2, 2026- added leaderboards
- added global chat
- reworked fishing so it costs no stamina and produces fish
- eat fish to restore stamina on other skill pages
- choose fishing tools, upgrade your rod, build a boat, and fish all the way to level 95
Version 0.1.10
May 30, 2026- improved new player experience
- improved tutorial
- polished UI everywhere
- added mega crit
- added crit achievements
- added leaderboard button coming soon
- fixed crashes
- offline progression is now opt-in in settings
Version 0.1.9
May 28, 2026- patched major woodcutting crash
- improved new player experience
- medals reduce stamina cost and increase rate success
- locked modules now have to be manually tapped to unlock them with the required level
- polished UI
Version 0.1.8
May 26, 2026- polished UI
- added logs as a new currency and module type
- added info popups for XP, stamina, time, and rate bubbles
- added crits
- added a short tutorial
- added music
- added offline progression